Lets look at the Samsung DVD-N501 with Nuon

Nuon decided to enter the entertainment industry in a slightly different way to the likes of Nintendo or Sega.  Instead of making their own console and licensing third party games they, instead, made a chip and licensed that to electronics companies.

The plan was for the chip to appear in all manner of electronics, including Microwave ovens and DVD Players.

In the end it only showed up in a couple of DVD Players,

Continue reading “Lets look at the Samsung DVD-N501 with Nuon”

Lets look at: Bandai Apple @Work Pippin: Apple’s gaming folly Part 2

Bandai Apple Pippin Part 2

Apple’s relationship with games has always been a little confused, but during the PowerMac era when they were trying to gain market share in any way possible gaming was seen as a possibility.

Enter the Apple Pippin architecture, a hardware reference based on the Quadra PowerMac line and featuring an entry level 603 processor.  Apple hoped to sell this to manufactures as a way of gaining access to the living room.

In the end only two manufacturers joined the program, Bandai who concentrated on Japan and North America and Katz Media who released the European version.

In the end the high cost and relative lack of performance to the rest of the Fifth Generation  consoles killed the project.  Japan and North America saw less than 100,000 sales combined and Europe only ever saw a very limited release before being cancelled.

Continue reading “Lets look at: Bandai Apple @Work Pippin: Apple’s gaming folly Part 2”

Lets look at: Bandai Apple @Work Pippin: Apple’s gaming folly

Bandai Apple Pippin

Apple’s relationship with games has always been a little confused, but during the PowerMac era when they were trying to gain market share in any way possible gaming was seen as a possibility.

Enter the Apple Pippin architecture, a hardware reference based on the Quadra PowerMac line and featuring an entry level 603 processor.  Apple hoped to sell this to manufactures as a way of gaining access to the living room.

In the end only two manufacturers joined the program, Bandai who concentrated on Japan and North America and Katz Media who released the European version.

In the end the high cost and relative lack of performance to the rest of the Fifth Generation  consoles killed the project.  Japan and North America saw less than 100,000 sales combined and Europe only ever saw a very limited release before being cancelled.

Continue reading “Lets look at: Bandai Apple @Work Pippin: Apple’s gaming folly”