Inside the FM Towns Marty
We take one of our prized examples of the unfortunately forgotten console powerhouse, the FM Towns Marty, and open it up to see whats inside.
Continue reading “Hardware: Inside the FM Towns Marty”
The present is horrible, the future looks bleak. Let's go back to the past
We take one of our prized examples of the unfortunately forgotten console powerhouse, the FM Towns Marty, and open it up to see whats inside.
Continue reading “Hardware: Inside the FM Towns Marty”
Also known as Super Megaforce in North America, we take a look at the vertical shooter from Toho. Continue reading “Lets Play: Super Aleste on the Super Nintendo”
Released for the ill-fated magneto-optical drive addon for the Nintendo 64, Talent Studio was part of the Mario Artist range of titles which also included Talent Studio and Polygon Studio.
Paint Studio was released alongside the Nintendo 64 mouse which allowed more accuracy than the joystick. Although mostly aimed at 2D painting it also allowed you to edit 3D scenes.
Released for the ill-fated magneto-optical drive addon for the Nintendo 64, Talent Studio was part of the Mario Artist range of titles which also included Paint Studio and Polygon Studio.
Talent Studio was intended to be used with the Capture cartridge which allowed the player to capture sound and video from external sources.
5th Generation Competitors | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
3DO | Jaguar | Nintendo 64 | Playstation | CD32 | FM Towns Marty | PC-FX | Pippin | Playdia | Loopy | Virtual Boy |
Region | Release Date | Discontinued | Lifetime Sales |
---|---|---|---|
Japan | 4th March 1999 | 2003 | 2.3m |
North America | – | – | – |
Europe | – | – | – |
We take a look at Atari’s answer to Sega’s Afterburner games. Now with added Top Gun.
Continue reading “Lets Play: Blue Lightning on the Atari Jaguar CD”
Apple’s relationship with games has always been a little confused, but during the PowerMac era when they were trying to gain market share in any way possible gaming was seen as a possibility.
Enter the Apple Pippin architecture, a hardware reference based on the Quadra PowerMac line and featuring an entry level 603 processor. Apple hoped to sell this to manufactures as a way of gaining access to the living room.
In the end only two manufacturers joined the program, Bandai who concentrated on Japan and North America and Katz Media who released the European version.
In the end the high cost and relative lack of performance to the rest of the Fifth Generation consoles killed the project. Japan and North America saw less than 100,000 sales combined and Europe only ever saw a very limited release before being cancelled.
Continue reading “Lets look at: Bandai Apple @Work Pippin: Apple’s gaming folly Part 2”
Apple’s relationship with games has always been a little confused, but during the PowerMac era when they were trying to gain market share in any way possible gaming was seen as a possibility.
Enter the Apple Pippin architecture, a hardware reference based on the Quadra PowerMac line and featuring an entry level 603 processor. Apple hoped to sell this to manufactures as a way of gaining access to the living room.
In the end only two manufacturers joined the program, Bandai who concentrated on Japan and North America and Katz Media who released the European version.
In the end the high cost and relative lack of performance to the rest of the Fifth Generation consoles killed the project. Japan and North America saw less than 100,000 sales combined and Europe only ever saw a very limited release before being cancelled.
Continue reading “Lets look at: Bandai Apple @Work Pippin: Apple’s gaming folly”
We play the classic arcade vertical shooter, Image Fight, on the FM Towns Marty.
Continue reading “Lets Play: Image Fight on the FM Towns Marty”
Here’s the Pinout for the Floppy port on the Fujitsu Car Marty. This will allow you to connect an external Floppy Disk Drive (Japanese 3 mode, 3.5″)
Port as seen from the back of the machine.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 |
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IMPORTANT: Some of the ports marked NC (No Connection) are actually attached to the +7V line, make sure these are unconnected.
1 | +7V | 14 | Step |
2 | Index | 15 | GND |
3 | +7V | 16 | Write Data |
4 | Drive Select | 17 | GND |
5 | +7V | 18 | Write Gate |
6 | Disk Change | 19 | GND |
7 | NC | 20 | Track 00 |
8 | Ready | 21 | GND |
9 | HD Out | 22 | Write Protect |
10 | Motor On | 23 | GND |
11 | NC | 24 | Read Data |
12 | Direction Select | 25 | GND |
13 | GND | 26 | Select Side One |
This is still a WIP